Username:

Password:

Fargot Password? / Help

toys

how to use zbrush powerful tools in a toy prototyping workflow, using also dynamesh and the r2 features
Posted in: member, totalcontent, toys
Comments: One comment
October 3, 20117 months ago

Extra-Integrating the Joint Workflow with R2 features

Taking advantage of the slice curve, close holes and dynamesh to optimize and speed up the joints workflow Read more
September 23, 20117 months ago

Extra-Joints work

How to create an hole perfectly matching with the corresponding peg joint Read more
September 23, 20117 months ago

4-Extracting parts

Using the extract feature to detach the shoulder pad Read more
September 23, 20117 months ago

3-Remeshing the head and upper body

Using the great Zbrush remesh and reproject features to detach parts from the 3d sketch Read more
September 23, 20117 months ago

2-Refining the 3d sketch

The usual workflow of sculpting details on the base mesh Read more
September 23, 20117 months ago

1-Sculpting a rough base mesh

Setting up image reference and views and using a zsphere armature to buildup a rough 3d sketch Read more