background
Posted in: member, r2intro, totalcontentComments: No commentsTags: 3d, background, bpr, d3d, danko, lightcap, rendering, tutorial, zbrush
17-Lightcap and environments
Using a equirectangular image to create in seconds environments and an advanced lighting setup. Read more
Posted in: member, r2intro, totalcontentComments: No commentsTags: 3d, background, bpr, d3d, danko, lightcap, rendering, tutorial, zbrush
16-Lightcap basics
Finishing the material work and taking a quick look at the new Lightcap system. Read more








