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sculpt

November 3, 20116 months ago

17-hand detailing and texturing

except for the first minute or so, this time this is a REAL TIMELAPSE. Read more

November 3, 20116 months ago

15-sculpting finer details on the head

Sculpting wrinkles and pores. nothing more, nothing less Read more

November 2, 20116 months ago

10-sketching and modeling the helmet

Sketching the helmet with clay and hplosh and then use the sketch as a reference to build the final version. Read more

November 2, 20116 months ago

07-Cloth and props

Using the curve surface brush to create a base for a drape cloth and modeling more props. Read more

October 9, 20117 months ago

14-sculpting the shoes and use the ZBrush retopo

Taking again advantage of my cutter alfa to sculpt the folds on the shoes Read more

October 9, 20117 months ago

13-Mantle timelapse

Timelapse with no voice over (finally!!!) Read more

October 9, 20117 months ago

12-Sculpting the mantle

Cloth detailing work on the mantle Read more

October 9, 20117 months ago

11-Mantle and hood low poly modeling

Building the mantle and the hood in XSI Read more

October 9, 20117 months ago

10-Modeling and sculpting the belt pieces

Using XSI to build the belt and the strips, then imported into Zbrush for the detailing work Read more

October 9, 20117 months ago

09-A ZBrush plugin and the XSI's operator stack

Taking advantage of the scale offset copy paste plugin to fix a workflow error and starting to build the belt Read more

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