Personal portfolio

A collection of models and ideas realized for learning or fun purposes

9 comments

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    ottobre 12, 2011 12:23 pmPosted 7 years ago
    Ziggy Hentze

    Thanks Daniele… I love your tutorials, your work is great…

    I to freelance and use Modo, ZBrush, PhotoShop and a few other programs…

    My sister moved to Italy at the beging of this year and has since married an Italian… she loves it there, but also misses Namibia..

    Kind Regards
    Ziggy Hentze

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      ottobre 12, 2011 2:50 pmPosted 7 years ago
      danko (Author)

      Thanks Man for the kind words and , i hope you find the tutorials inspiring!
      All the best
      Danko

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    marzo 11, 2012 9:45 pmPosted 6 years ago
    Raiden

    I danko
    i just find your site from a tutorial from 3Dtotal by Andrea Bruschi, and i think you have a awesome work, I just saw de joker tutorials and it will be very helpfull for me, I´m working in a school project for a comic book, using zbrush, 3ds max and photoshop! and your work is very inspiring, continue the great achievement!

    here is my blog: http://davisartblog.blogspot.com/

    all the best
    Raiden

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    maggio 5, 2012 12:54 amPosted 6 years ago
    red

    Gran bel lavoro, ti faccio i mie complimenti, anche i tutorial sono fantastici.
    Da un pò di tempo a questa parte stò lavorando con cs5 e toonboom animated ma mi hai fatto venire una gran voglia di passare al 3d.
    Colgo l’occasione per porti una domanda, si possono animare con blender dei modelli creati con zbrush?
    Grazie per la condivisione dei tuoi lavori e della tua esperienza, non è cosa da poco.

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      maggio 5, 2012 8:23 amPosted 6 years ago
      danko (Author)

      Ciao red, si i modelli si possono animare, in verità esiste tutto un workflow per la animazione in quanto in zbrush vai a fare la parte della scultura del dettaglio e del texturing. in software esterno non usi il modello a alto numero di poligoni ma uno con una conta poligonale adatta alla animazione (quindi dell’ordine di qualche migliaio di poli) in cui usi le mappe estratte da zbrush per ricreare il dettaglio.

  • settembre 11, 2012 7:20 pmPosted 6 years ago
    Reido

    Hey just wanted to say awesome concept for the Wacom site. The whole thing about some clandestine force using us to make technology resonates with me so much. And you had such an awesome depiction of that. Also lovely work here too man. Also you should look into other art social networks like behance.net, deviantart, and pixiv.net . It doesn’t hurt to have more people, and different networks checking out your stuff. Peace.

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      settembre 12, 2012 11:04 pmPosted 6 years ago
      danko (Author)

      thanks for the kind words, i have also accounts in different forums and art social networks, but you know, when you are short on time not always there is the possibility to keep all the things up to date 😛

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    marzo 19, 2013 11:41 pmPosted 5 years ago
    Rochelle

    Hey, awesome inspiring work. Your tutorials have been a great help. I was wondering if you offered your cutter alpha brush as a download anywhere? It looks very useful and I have seen you use it in your tutorials.

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      aprile 3, 2013 2:43 pmPosted 5 years ago
      danko (Author)

      Yo man no problem, you can find the cutter alfa at the url
      http://www.d3d.it/download/cutteralfa.rar
      it’s a very simple brush, basically a slightly modified standard with associated an alpha obtained grabbing a doc with a cube rotate 45 degrees 🙂
      try to use it with or without the depth mask, it will add some sort of plateau effect to it

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